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Description
More on the original post on MOCpages: www.mocpages.com/moc.php/37876…
Ozahkura is a member of the Brothers in Arms, a ragtag group of mercenaries bound by a loose code of honour that they believe sets them apart from the Dark Hunters, and less zealous approach that sets them apart from the holy warriors known as Toa.
This approach is needed in Ozahkura's case, as he has a greater understanding of the Weave's origins as well at the inbuilt capacity to nullify most elemental powers using chronodermic relays within his suit, which was originally designed to destroy toa in the event of an uprising against the Great Beings. Because of this, Ozahkura is labelled as an "unweaver" by the Elemental Lords, though they do not actively pursue him.
As well as the ability to nullify certain elemental powers (all but the Ice arc), Ozahkura is immune to fluctuations in time. His legs are extremely powerful and allow him to jump great heights and distances. His tail is long enough to disable enemies at handgun range thanks to a potent venom at its tip similar to that used by the bohrok swarms. He is also markedly intelligent and able to use a variety of ranged weapons, most commonly a disc launcher thanks to its capacity to disable opponents in most cases.
Ozahkura is one of the "foreign" characters to my storyline, having been a character belonging to in a roleplay several years ago which became part of my own canon. This model was built shortly after John was released from hospital after an operation as a late sort of get well soon present.
Before you ask, the rings on his tail are cut to reach around the axle portions of each segment. Apart from that, the model is purist and very posable, though the posability suffers somewhat due to the tail's weight pulling him around.
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© 2014 - 2024 Lol-Pretzel
Comments34
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Do you think Life Abilities would count as elemental powers? If not, I have a collection of creatures that could give this guy hell.